How to Play

1

Join a friend's league or start your own

Become the commissioner of your own league or join a friend's.

  • Ask a friend to send you an invite to join his or her league
  • The commissioner will choose the events your league will participate in during the PGA season
2

Choose your team of 8 or 12 golfers

Roster size is determined by your league commissioner. Golfers are segmented into four groups, by their world rank.

Pick team.
3

Pick one alternate for each group

Your alternate will be used if one of your starters withdraws from the event. Depending on league rules, your alternate may also come into play if one of your golfers withdraws before the third round. Check Event Rules from your Leaderboard to see which withdraw rule your league is using.

4

Follow your friends

Easily track how your friends are doing by tagging them in the Members section. Choose the Filter button to collapse the Leaderboard into only the teams you care about.

5

Invite your friends

Fantasy contests are week-to-week with no season long obligation. We expect most leagues to participate during the four golf majors (Masters, US Open, British Open, PGA Championship) and Players Championship (unofficial fifth major), but fantasy tournaments will be available all season long.

Scoring

During the tournament, the Majors Challenge leaderboard updates in real-time with the PGA. A team's position on the leaderboard is based on the sum of its golfer scores. Your commissioner may choose to count all 12 golfers in the calculation or opt to drop the worst performing scores. The number of scores to drop is determined by your commissioner.

Cut, Withdraw and MDF Rules:

  • If one of your golfers withdraws from the tournament before his first tee time then that golfer will be replaced with an alternate.
  • If a golfer withdraws after start of play the result is based on league rules determined by your commissioner.
    • Option 1: All WD turn into a CUT
    • Option 2: Golfers who WD in Round 1 or 2 receive an alternate. After Round 2 WD turn into a CUT
  • If more than one golfer in a group withdraws before start of play then your team will receive an alternate for the first WD and a CUT for any additional WD.
  • You will receive the worst four round PGA score in place of every golfer on your squad that:
    • is CUT or is MDF
    • Withdraws after start of play
    • is Disqualified

Entry and Purse

The entry fee and purse for your league depends on how your commissioner sets it up.

Fixed Entry

Fixed Entry leagues charge the same amount for each team entered into a golf pool. The total amount collected is the purse for that tournament.

As an example, if your league had 100 teams with an entry fee of 10, the purse would be fixed at 1000. Your commissioner sets how many winning places share the purse and at what percentages.

Stroke Play (Variable Purse)

Stroke play is an exciting and unique way to play fantasy golf. Your loss is a variable amount that depends on how well your team performs compared to the best team in your league. Think of it as stroke play for fantasy golf.

  • If your team is 10 shots off the lead then you would owe 10 points into the tournament purse. The further back in the field you fall, the more you'd owe in to the purse.
  • Every team in your league contributes their share to the purse
  • Your commissioner will select a stroke multiplier that either reduces or increases the purse by that factor. The default factor is set to 1, so if you were 20 strokes behind the leader then you'd owe 20 into the purse. If your commissioner set the multiplier to 0.5, then you'd only owe 10 for the same loss.
  • If you enter multiple teams, you are responsible for the loss on each team. This can add up quickly when choosing a value larger than 1.

The purse will continue to grow throughout the tournament, particularly over the weekend as teams with many cut golfers see their score balloon.

Winnings

Your commissioner sets how many winning places share the purse and at what percentages. Payouts can be configured differently for each tournament. We recommend the variable point pool. You'll love it.

Tie Breakers

In the event two teams have the same score then tie breaker rules are in effect. Ties are first broken by looking at the cut count, where the roster with the fewest number of cuts wins. Any golfer that does not finish the 4th round of an event is counted toward your cut counts. Your commissioner will choose which rule applies to your league if both the score and cut count are the same:

Rule 1 — Split Points (with cuts)

This rule splits the purse across all ties. Assume your league rewarded 200 to second place and 100 to third place. If these teams tied, then the two places would split 300 or 150 each.

Rule 2 — Split Points (without cuts)

This rule is the same as Rule 1, but ties are split across teams having the same score regardless of cut count. With this rule a team with 2 cuts can still tie a team with 1 cut.

Rule 3 — Match Cards

The team containing the lowest score for a single golfer breaks the tie. For example, if Team A and Team B have the same score and cut count, while Team B's best golfer shot -5 and Team A's best golfer shot -3, then Team B places ahead of Team A. In the event that Team A and B both have best golfers with the same score, then each team's second best golfer will determine the tie breaker. This continues until the tie has broken. If both teams have identical golfer scores, then they split the purse as described in Rule 1.